--- CONTROLS --- Use mouse to play, select different traps by picking their icons from the top screen or using hotkeys 1,2,3,4,5 and then place them down in the battlefield.
Press R to restart current Stage and Esc to return to main menu.
Press P to pause the game Press +/- to adjust volume and 0 to mute/unmute
---STORY--- There is a story of a beautiful princess trapped in the castle of a horrible demon. Many brave warriors have fallen trying to face the dangerous traps of the castle to save the princess!
The truth, however, is much darker: The master of the castle is no one but the princess herself! She is a bloodthirsty sadist, who uses terrible dark magic to set traps for the hapless heroes who invade the castle, then uses their blood to create new traps!
Can the heroes survive the dangers of the castle and "save" the princess? or worse, take her to some mental care institution? Not if the princess can do something about it!
Place three spike carpets right near the entrance, after the first knight dies place a wall on the first hill, then keep placing new spike carpets every time the old ones get destroyed and fix the wall if it's getting destroyed.
When I have the time yes, perhaps make it a bit more like an actual tower defense with more and upgradeable traps because this one turned out to be more like a puzzle game with just one solution for every level. And I'll include more story and areas, not just the castle halls.
This is an awesome and original idea for a game! This is really fun to play and the graphics are great too, it looks like something you'd play on the NES. Anyway, this is just fucking awesome, this better get a DD.
A sequel you say? I'd promo the hell outta that. and I'd love to see one! Great for a first defense style game especially. It was really fun but I always get stuck but challenge is part of any good game. uwu
It doesnt matter what I do... I've always run out of blood for bombs for the last brute...
You're planning on making a sequell :3 ?
It's far from perfect, being my first attempt to make a defense style game, but I aim to improve lots of things in possible sequel.
I'd promo the hell outta that. and I'd love to see one! Great for a first defense style game especially. It was really fun but I always get stuck